Finally, even though there were times that 2020 felt like it was going to be with us forever, welcome to 2021. As is customary for every new year, we look back at the year that has come and gone. We take account of the highs, the lows and some of the more interesting moments that defined the year. So without further or do lets get the show started.
Worst game of the year:
I was originally going to put Fall Guys in here but to be fair that would have been a bit harsh. I may have hated the futility of the reward system, but the core gameplay was actually quite fun. There was no game I played from this year that was an absolute stinker which meant I had to go with which game I enjoyed the least. I chose this because what I felt it represented. I said in my review of it that it was nothing more than a nostalgia based cash-grab with as little effort as possible and for this it deserves to be shamed. Bad EA!! Naughty!!
Patreon game of the year:
This award was open to all of my Patreon members to vote for the game of 2020 they thought was the best and with a grand total of 1 vote cast we have a winner. Despite the story doing a lot of dicking around this was how I saw a Final Fantasy VII remake being done. I’m just hoping that in the second part the story can be a bit more focused on the task at hand.
Indie game of the year:
I was originally going to give the award to Endzone, but after playing Hades I couldn’t not give it the award. The gameplay was well defined, the art style captivating and most importantly it was fun to play. Well done SuperGiant.
the one that got away award:
This award is given to the game I most wanted to review but for one reason or another (usually financial) I never managed to review. The Half-Life series is one that has just done it for me, so learning that the next instalment was a VR exclusively was both exciting and upsetting in equal measures as there was no way I could justify spending hundreds of pounds just so I could play it. Maybe this time next year someone will be paying me to play games and tell people what I think… maybe.
game of the year:
I really enjoyed The Last of Us Part II. It was much improved from the first game and that was great in it’s own right too. The characters were deep and very well rounded. The environments and rendering are some of the best I’ve seen on the PS4. The mechanics and gameplay were tight, felt solid and tied together nicely. This also nicely makes The Last of Us Part II the first sequel of a previous Game of the Year to win Game of the Year. Congratulations Naughty Dog, It’s not likely for lightning to strike twice in the same place. If you manage it a third time I’m going to call shenanigans.